I’ve seen a few people report similar gradual audio drift with longer Action! recordings. One thing worth checking is that Windows and Action! are using the same audio sample rate, with 48 kHz being worth testing, and I’d also close unnecessary background apps that might be using audio devices. If you’re running multiple monitors, I’d test with matching refresh rates and HDR disabled as well.
Mirillis forum Forum
mirillis.com/forum ↗phpBB-Forum auf Englisch. 12 beobachtete Rubriken: News and Announcements, Mirillis Products, Splash Lite (free), News and Announcements, Splash PRO, Splash PRO EX (Export), Picture², Mirillis Codecs, General, Action! Screen and Game Recorder, Monflo - Remote PC Access and Gaming und Splash 2.0.
- Diskussionen pro Tag
- 0
- Eingesammelte Diskussionen
- 14
- Beiträge pro Tag
- 6
- Rubriken
- 12
- Beobachtete Quellen
- 13
- Software
- phpBB
Neueste Diskussionen
Alle 4 Stunden aus dem öffentlichen Feed des Forums eingesammelt. Wiedergegeben werden nur Titel, Link und der Anfang der Nachricht; jeder Link führt zur Quelle zurück.
I’ve seen a few people report similar gradual audio drift with longer Action! recordings. One thing worth checking is that Windows and Action! are using the same audio sample rate, with 48 kHz being worth testing, and I’d also close unnecessary background apps that might be using audio devices. If you’re running multiple monitors, I’d test with matching refresh rates and HDR disabled as well.
I’ve seen a few people report similar gradual audio drift with longer Action! recordings. One thing worth checking is that Windows and Action! are using the same audio sample rate, with 48 kHz being worth testing, and I’d also close unnecessary background apps that might be using audio devices. If you’re running multiple monitors, I’d test with matching refresh rates and HDR disabled as well.
I’ve seen a few people report similar gradual audio drift with longer Action! recordings. One thing worth checking is that Windows and Action! are using the same audio sample rate, with 48 kHz being worth testing, and I’d also close unnecessary background apps that might be using audio devices. If you’re running multiple monitors, I’d test with matching refresh rates and HDR disabled as well.
I’ve run into similar issues when recording with multiple monitors. Checking GPU usage and making sure the recording settings aren’t too demanding seems like a good place to start.
I’ve run into similar issues when recording with multiple monitors. Checking GPU usage and making sure the recording settings aren’t too demanding seems like a good place to start.
I’ve run into similar issues when recording with multiple monitors. Checking GPU usage and making sure the recording settings aren’t too demanding seems like a good place to start.
I’ve run into similar issues when recording with multiple monitors. Checking GPU usage and making sure the recording settings aren’t too demanding seems like a good place to start.
I’ve run into similar issues when recording with multiple monitors. Checking GPU usage and making sure the recording settings aren’t too demanding seems like a good place to start.
I’ve run into similar issues when recording with multiple monitors. Checking GPU usage and making sure the recording settings aren’t too demanding seems like a good place to start.
I’ve run into similar issues when recording with multiple monitors. Checking GPU usage and making sure the recording settings aren’t too demanding seems like a good place to start.
I’ve run into similar issues when recording with multiple monitors. Checking GPU usage and making sure the recording settings aren’t too demanding seems like a good place to start.
14 Diskussionen eingesammelt seit 2. September 2026. Dieses Forum nach Stichwort beobachten →