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About Me Hi! My name is Catalin. I am a low-poly 3D Modeler, Prop Designer, and Map Builder specializing in game-ready asset creation and environment assembly. I work primarily in Blender and Roblox Studio to deliver cl…
About Me Hi! My name is Catalin. I am a low-poly 3D Modeler, Prop Designer, and Map Builder specializing in game-ready asset creation and environment assembly. I work primarily in Blender and Roblox Studio to deliver cl…
Warning This module is still in Beta. There may be bugs within the module. Please contact me if there were bugs. Overview AreaObserver is a functional, data-oriented spatial detection library. Unlike traditional object…
Warning This module is still in Beta. There may be bugs within the module. Please contact me if there were bugs. Overview AreaObserver is a functional, data-oriented spatial detection library. Unlike traditional object…
MoveTo and PivotTo incorrectly allow the Workspace to be moved. These methods are intended to move BaseParts and Models, not Services. Here is a example script u can run: workspace:MoveTo(Vector3.new(9e9,9e9,9e9)) work…
MoveTo and PivotTo incorrectly allow the Workspace to be moved. These methods are intended to move BaseParts and Models, not Services. Here is a example script u can run: workspace:MoveTo(Vector3.new(9e9,9e9,9e9)) work…
i believe i know the issue, i just dont know the solution… basically, i have this item equip system and am equipping a test item every time the player respawns. the equip function also plays an animation through my ani…
i believe i know the issue, i just dont know the solution… basically, i have this item equip system and am equipping a test item every time the player respawns. the equip function also plays an animation through my ani…
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