Change Log: -------------------- 2.4 Added price tooltips for craftbag. 2.3 Fixed store crash. (thanks loktai) 2.2 Massive cleanup and code optimizations. Optimized various tables causing unnecessary garbage collection. Standartized files formatting via replacing all spaces with tabs which resulted in noticeable file size reduction. 2.1 Changed dropdown choices formatting. 2.0 Added dropdown choices to review statistics history up to 3 individual weeks. 1.9 Improved performance of Profit Meter. Added settings menu to disable tracking per guild, to avoid collecting data from untrusted sources, as even non-trading guilds got some internal sales going sometimes. + to win some performance as doing so will ease pressure on LibHistoire. 1.8 Added new dependency of LibAddonMenu-2.0 Added settings menu. Added setting to turn off center screen announcements+sound for sales. Added setting to turn off chat messages for sales. 1.7 Fix for timestamps to update on window opening. 1.6 Upgraded LibHistoire integration by moving from the legacy listener API to the new processor API. Installed LibHistoire callback to start processor only when Lib is ready. Installed LibHistoire callback to restart processor completely in case the guild cache gets corrupted to provide seamless experience. Upgraded how the addon stores and calculates average item prices, resulting in a ~15% reduction in SavedVariables size (with even greater savings for frequently sold items). Your SavedVariables will be reset a
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Change Log: -------------------- v1.0.2 Fixed a HUD parenting error that could cause UI errors. No changes to mastery tracking or functionality. v1.0.1 Improved event registration and filtering for better performance. Trackers now register events only when needed and unregister them when disabled. Improved Magma Armor/Shell event filtering and update handling. Improved HUD/menu visibility handling using ESO scene fragments. Improved Booming Voice timer cleanup. General code and performance improvements. No mechanic changes intended. Description: -------------------- DK Mastery Tracker provides simple, real-time tracking for Dragonknight Masteries. See active effects, stacks, and timers at a glance. Trackers can be moved, resized, individually enabled or disabled, and customized through the settings menu. REQUIRED DEPENDENCY: LibAddonMenu-2.0 Author: WifeyRytic
Change Log: -------------------- 2.0.0 - full addon rebuild, including new textures, new font, yellow damage indicator, synergy reslyle and many other small changes 1.3.9 - adjusted many features to make hud even more close to original elden ring hud, added chat auto hide to make it not cover sets tracker, 1.3.8 - fix some bugs with multiple boss bars 1.3.7 - fixes to fit esoui rules 1.3.6 - first public version Description: -------------------- Elden Ring UI meticulously recreates the minimalist, dark-fantasy aesthetic of Elden Ring inside The Elder Scrolls Online with the highest possible accuracy. Key Features Dynamic Attribute Bars: Health, Magicka, and Stamina bars that actively scale in length based on your maximum resource values. Boss Health Bars: By default it will display only bosses hp, but for dummy parse use chat command /dummyboss to toggle boss bar into trial dummy health bar. Compass: A compact, clean top compass with vertical ticks. Food Tracker: Styled beautifully to look like the Ash of War display. Equipment Set Trackers: Four custom slots displaying the icons of your currently equipped gear sets (supports 600+ sets!). Rune Tracker Slot: A dedicated slot designed to mimic the Elden Ring rune counter, used to display dps tracker. Custom Death Screen: Complete with the iconic "YOU DIED" visual overlay and authentic audio accompaniment. UI QoL & Clean-up: Re-styled synergy and hiding some annoying default game alerts (f.e., "This item is not ready yet"). By d
Change Log: -------------------- 2.1 Changed glyphs to be saved per unique state. 2.0 Changed how data is stored completely. If you save some food, all that food will be saved, no matter who crafted it, no more need to re-save new stacks. Same applies for potions and poisons, while their versions of different levels are still distinct from each other. Armors, jewelries and weapons are saved per unique state. All the rest items are saved as before. Saved data will be lost after this update, due to incompatibility with the new approach. You will need to re-save items. 1.9 Fixed an issue where the same food/drink crafted by different people had to be marked separately this caused the saved file to bloat over time. Food and drinks are now stored differently, so marking one stack marks them all. You will need to redo all your markers with this update this is required to clear the old stale entries and switch to the new data format. Sorry. 1.8 Addon now hides saved items from vendor menu on defaults, other filters are removed. Settings menu improvements. Massive cleanup and code simplification. Performance improved. LibFilters-3.0 is no longer needed. Safe to remove, if no other addon depends on it. Fixed keybind position in controls menu. Fixed leaking global variable. Standartized files formatting via replacing all spaces with tabs which resulted in noticeable file size reduction. 1.7 Restored keybind feature. Further optimizations. Settings menu overhaul. Added setting to turn o
Change Log: -------------------- 6.8 Removed feature to suppress ACAC Update Checker as it's no longer needed. 6.7 Improved exclusions for AddOns folder cleanup. 6.6 Detailed Report Window checkboxes unified and moved under new Menu - Settings - Detailed Report Window entry (toggle). UI tweaks. 6.5 Application now saves selected folder, so you no longer need to select it on every app start. Choice also persists through addon updates. Save file generates at: %APPDATA%\Roaming\CASE. Application now features Menu. Select SavedVariables button was moved under File-Select Saved Variables. Feature *Check For Redundant Libraries* moved under Tools-Redundant Libraries Cleanup. Feature *Delete Redundant SV .lua* moved under Tools-Unused Saved Variables Cleanup. New feature *AddOns Folder Cleanup* that can be also found under Tools menu option reviews and offers to remove files that are not related to addons, leftover git files and other useless bloat. Deletion is followed by a choice to remove empty folders, if any are present after cleanup. Minor code cleanup. 6.4 Feature to disable ACAC Update Checker settings panel. Refreshed addon-part of the project. Settings improvements. Fixed leaking global variable. Standartized file formatting via replacing all spaces with tabs which resulted in noticeable file size reduction. 6.3 Unused SavedVariables cleanup feature (addon, not app) will dynamically show MB or KB depending if files size is above or under 1MB. That also fixes the issue when
Change Log: -------------------- Updated Wednesdays from trials to Dungeon Training Zip file contained another zip file by mistake, corrected Reuploaded as the folder structure was incorrect for the Zip file Refactored initialization to use EVENT_ADD_ON_LOADED with proper name filtering. Removed unnecessary zo_callLater delays. Updated API version to 101049. Description: -------------------- This is a simple addon to list the current day's events for the Skyrim Red Shirts Guild. Other guilds may use this code and adapt it for their own events The next time you want to know what's happening today in the guild and how long before it starts, just go to your chat box and write /srs You will then see a response like the one above showing that day's events. It also compensates for alternate events, like Dungeon Racing and Duelling on Thursdays. There is another function, try typing /srsguild This time, you will see a little text box appearing in the centre of your screen. You can copy this with Ctrl+C and then paste it into your chat box to tell others in the guild when the next event starts. Press enter to close the box. No dependencies
Change Log: -------------------- 8.3.4: Fixed an issue where glyphs were not being added to the extraction list as expected by Auto Decon, even though the decon log showed the expected results. Optimized addon behavior: AL+ now also applies the Disposer to items obtained from containers handled by LWC/SDC. 8.3.3: Fixed an error that occurred when using AL+ alongside DLWC on console 8.3.2: Since a Junk whitelist already exists, changed the behavior of the regular whitelist: items added to the whitelist will no longer be marked as junk if they are set to Loot & Mark as Junk by their corresponding filter. Added an in-game notification on console for the update changes introduced in 8.3.0+. 8.3.1: (Console) Since the list feature is now available on console as well, Ive merged some of the tooltip differences that were originally added to work around the lack of list support, so the tooltips now correctly reflect the current functionality 8.3.0: (Console) Added preliminary blacklist/whitelist support (Console) Added context menu support for the blacklist/whitelist system. The existing Junking functionality has also been replaced with context menu options. @DakJaniels provided me with a working example of how to inject context menu options on console. Without this example, I probably never would have been able to bring the blacklist /whitelist functionality to console. Huge thanks! Fixed Chatbox highlighting timing and unified the highlighting implementation across PC and console.
Change Log: -------------------- 1.01 - translate setting 1.02 - fix error random warn 1.03 - Alert for "Corrosive Armor xN" and add OnSlaught ultimatum 1.04 - Setting for Dimension and position of alert 1.05 - Fix Placement Position Description: -------------------- Addon Make By AI, Idea From me With Update 49 Cyrodiil is full of DragonKnight, and Corrosive armor with new class is over OP, this addon notify when corosive armor is ON near you, i hope help some people enjoy & have fun (addon no read hide information, Corrosive armor make little bit damage, addon just read IDability of damage you receive and if is by Corrosive Armor you be warn) (minion : if want old version, is possible to download archive on ESOUI.com)
Change Log: -------------------- v1.54.0 - Added command /guessshrine, which is like /ktp to port to a player in a zone, but tries to determine the appropriate zone based on your currently focused quest. It does this by checking the journal text for zone and some other names, so this is English only, and as a fallback picks the provided quest location (which seems to always be the quest giver, so not necessarily where you're supposed to go for the next step) - Added support for LibRadialMenu entries for /wayshrine /currentshrine /guessshrine /khouse /refreshsurvey - Renamed Update Checker to LibForgottenAddons and revamped it for user friendliness: the settings panel has clearer text explaining what it is, and it will only show if you get notified about an outdated addon, so if you turn this off, you will never see the settings entry again (to undo this, /libforgottenaddonsenable) v1.53.0 - Added a function to avoid wasting good potions on Essence of Health daily alchemy writs. There are options to warn you in chat if you have multi-effect potions that could potentially be used as the quest turn-in item, and to automatically deposit those potions into your bank when you open the bank. These are active only when you have the Essence of Health Alchemist Writ. Kyzderp's Derps > Quests > Alchemy Writs - Added command to equip a random owned trial trifecta mount: /kdd flex - Rearranged the Covetous Countess settings to go under the Quests submenu - Fixed (or rather, code fixed) an
Change Log: -------------------- Version 2.6.6 (2026/09/21) Improved the reliability of the Cutthroat's Focus protection by adjusting the exclusion window to account for the player's current latency Fixed an issue that could sometimes lead to a doubled alert for Monstrous Claw in Dreadsail Reef Version 2.6.5 (2026/09/11) As requested, added a dodge timer for Seething Vile Leap in Ossein Cage if Ossein Cage Helper is not active Changed the default for the "Ignore Reflective Scales for tanks" setting in Ossein Cage to Off As requested, added an option to change the bridge exit point markers for the Taleria encounter in Dreadsail Reef to match the exit points of enemy channeler mages instead of the exit points of player characters Fixed a double-alert issue with the Cinder Shot alert in Dreadsail Reef Version 2.6.4 (2026/09/05) Restored a heavy attack notification in Dreadsail Reef that was unintentionally lost during the 2.5.0 overhaul Version 2.6.3 (2026/09/01) As requested by M0R, the status panel for the first boss encounter in Dreadsail Reef will now track weapons during the second phase Version 2.6.2 (2026/08/31) Added Frenzy in Ossein Cage to the Cutthroat's Focus protection Version 2.6.1 (2026/08/26) Fixed an issue with the option to disable the group panel in Ossein Cage Version 2.6.0 (2026/08/25) Migrated Moon Hunter Keep and March of Sacrifices to the CCA2 framework and added support for their solo versions Improved reliability of the Cutthroat's Focus protection Fixe
Change Log: -------------------- Version 0.8.5 (2026/09/21) Added IsNightbladeCutthroatPassiveActive Version 0.8.4 (2026/09/14) Fixed an issue with the initial visibility state of LCA.GroupPanel Version 0.8.3 (2026/09/11) Added castByPlayer return field to CheckUnitForEffect Version 0.8.2 (2026/09/01) Improved edge case handling with IdentifyGroupUnitTag and IdentifyGroupUnitId Version 0.8.1 (2026/08/24) Fixed an issue where RegisterInCombatSkillBlock could sometimes be ineffective if it was called during combat Added optional useMapPositionInsteadOfRawPosition parameter to GetDistance Added RegisterForFilteredEvent Version 0.8.0 (2026/08/17) Added RegisterInCombatSkillBlock Version 0.7.10 (2026/08/09) Added SetCellText function to LCA.StatusPanel Version 0.7.9 (2026/07/13) Added SetMinimumPaneCount function to LCA.GroupPanel Removed the internal table from the global namespace Version 0.7.8 (2026/06/08) Elements drawn by LCA.WorldDrawing will no longer appear in unintended scenes Version 0.7.7 (2026/05/21) Added LCA.MoveableControl:GetAnchorFromPosition to get the current position as a ZO_Anchor object Version 0.7.6 (2026/02/24) Fixed an issue where the draw level used in LCA.WorldDrawing can sometimes be zero instead of negative Added public function: IsInDungeonTrialArena Version 0.7.5 (2025/11/11) Fixed an issue with LCA.MoveableControl that can arise from unexpected attempts to stop gamepad movement Version 0.7.4 (2025/10/14) Added flipped variants for a couple of predef
Change Log: -------------------- updated api tracking on lucent where it was causing a ui failure when equiped with pearl Description: -------------------- RyticTankandRaidTools Tanking HUD, Combat Analytics & Raid Utility Whats New in 2.0.3 Bug fix when equiping lucent and pearlecnt combo Version 2.0.1 brings several major upgrades to the Rytic Tank Tools combat interface and tracking system. Alkosh Tracker Added tracking for Alkosh so tanks can more easily monitor the debuff during combat and know when it needs to be reapplied. GCD Tracker Added a visual Global Cooldown tracker directly into the Rytic Action Bar. This makes ability timing easier to read without needing another standalone GCD addon. Oakensoul / One-Bar Support The action bar now properly recognizes Oakensoul and one-bar setups. When running a one-bar build, the interface adapts instead of treating the character like a normal two-bar setup. Werewolf Tracking Added Werewolf support to the action bar. The bar now recognizes the Werewolf transformation and adjusts to the transformed ability bar instead of continuing to display the normal weapon bar incorrectly. Improved Resistance / Major Resolve Tracking Resistance tracking has been improved, including special handling for Nightblade. Since Nightblade's Shadow Barrier can grant Major Resolve from Shadow abilities rather than one dedicated resistance skill, the tracker now accounts for that behavior while retaining the visual warning square when resistance cover
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