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Fórum VOGONS

www.vogons.org

Fórum phpBB em inglês. 12 seções acompanhadas: Macintosh Emulation (No unread posts), Console & Arcade Emulation (No unread posts), General Old Hardware, The Guide, Eddie, the Shipboard Computer, Heart of Gold, Milliways (No unread posts), DOSBox areas below, Marvin, the Paranoid Android, DOS Games/Apps (No unread posts), Windows Games/Apps (No unread posts) e PC Emulation (No unread posts).

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General Old Hardware
Two ports on my 4+1 port PCI USB 2.0 card (VIA) are not working.

I get the impression you're a fan of Muntzing . 😉 Unlike what the average Joe thinks, fuses aren't there to protect the device, they are there to protect what's upstream, linees, cables, generators, batteries... from burning, exploding, failing catastrophically. So, usually, they aren't critical (I mean theri specs, not their function). Indeed. But, their spec can be critical. A fuse that takes longer to blow than the components it's meant to protect take to burn up/overload/etc. is pointless. If a 1A-rated fuse takes 10 seconds to blow at a sustained 4A overload, but some upstream components release the magic smoke after 5 seconds at that load, it's an incorrectly-specified fuse. As for the minimal price difference, it's true that cheaping on that doesn't make an huge difference, but if you look the matter as any industry do, anything that cost more money than a different solution is considered wasted money, it's matter of principles rather than quantity from that POV. Err, I was trying to make the point that a minimal price difference does make a huge cost saving. 😜 A production run of 100,000 units at a cost-saving of $0.39 each amounts to $39,000 extra profit. That said maybe the project had self restoring fuses rather than normal ones, in that case they spared more consistent money, while providing an inferior product, in that case the behavior is not condonable. Yeah, it's common that USB ports are protected by resettable PTC fuses. I suspect that's what should have bee

General Old Hardware
Bought these (retro) hardware today

For daily use it was just too much of hassle without that much reward. Reward was FUN and EDUCATION, If you pretended to use a Linux machine as your productive/only machine in 1998 you were just a fool This forum is plenty of people that do retrocomputing, they do because fun or they do because a machine released 20/30 years ago is more productive? I got the impression from your first post regarding the "urban myth" that it was completely usable. You didn't say anything about it being only good for FUN or EDUCATION there. And why wouldn't it be good for productivity, if for example hardware support is that good as you are constantly trying to argue? Then again, previously you didn't say anything that it was just good for education, so again you are arguing with your own claims here. Nobody has claimed that retro computing is being done beicause of productivity and that wasn't the issue here, why would you even use that comparison? What we were arguing whether or not Linux had serious limitations for example in hardware support in its formative decade or so and how this affeceted to it back in the day when it was not vintage yet. Two completely different things, yes?

PC Emulation
RetroBridge - A multi wrapper for PowerVR (SGL) + Glide + DDRAW + DSound for all versions of Ultim@te Race (1t/3t/Pr

RetroBridge 0.1.417 Update - GDI compatibility and wide screen resolution support + game compatibility patches. Filename RetroBridge - 0.1.417 - Preview.zip File size 4.1 MiB Downloads 1 download File license Fair use/fair dealing exception - Games using GDI should now scale better with RetroBridge. The current GDI adjustmetns were tested with iF-22 Persian Gulf v5.0. I also added a game configuration profile with a compatibility patch for iF-22 Persian Gulf v5.0 fixing a hang during file reading. The game works now without requiring any compatibility tools nor admin permissions. See the folder iF-22-v50 for the retrobridge configuration file. Filename iF22v50-50.png File size 1.83 MiB Views 8 views File license Public domain - Glide gets unofficial widescreen support using the methodology used by VEG's Widescreen patches for NFS 3, that were adopted in nGlide and dgVoodoo: Re: dgVoodoo 2 for DirectX 11 To test it out, I added widescreen support to Ultim@te Race Pro via the RetroBridge patches. You can find the configuration files in the URP in this release of RetroBridge that include the patches which can be enabled or disabled. I added two HUD variants, one where the HUD stretches (Similar to how the game does it in the letterbox mode), and also a 4:3 mode that needs to be enabled to take effect. Filename URP-Widescreen-25.png File size 1.1 MiB Views 8 views File license Public domain More to come..

Sound
Yamaha XG emulation at last

I had no idea, but I'm gonna check out that first one. It looks like something I've been hungering for.

General Old Hardware
Bought these (retro) hardware today

For daily use it was just too much of hassle without that much reward. Reward was FUN and EDUCATION, If you pretended to use a Linux machine as your productive/only machine in 1998 you were just a fool This forum is plenty of people that do retrocomputing, they do because fun or they do because a machine released 20/30 years ago is more productive? Linux in 1998 was both reasonably easy to setup but not ready for primetime, because the lack of SW, lack of capabilities, fragmentation (which is a thing still today) and so on. Those two part aren't mutually exclusive they are both true, they are two different aspects of the user experience. Isn't that hard to understand, even if my English is poor

Milliways
Compaq armada 1750

Newbie here! Nice to meet you. For all of you having the CD-ROM or DVD drive conflict with the hdd, the solution is simple enough and is called pin47. The pin 47 of the ide connector controls if the drive will be at master or slave state. You can't do a lot of things at the laptop side. The state is controlled from the drive. If the drive has the pin 47 not connected, it's a slave drive (as the 1750 oem drives). If it's grounded, then it's a master drive (the majority of modern ide drives). The simple, minimal invasive solution I used is to attach a piece of kapton tape (or similar thin tape) on the pin 47 of the drive to cut the contact with the laptop's connector. For ease of use, it's OK to block the neighboring pin 49, too, as it's a no use pin at our 1750. Then, you can use whatever ide drive you want. There is no restriction from bios. The only restriction is the fit of the beauty plate of the drive as it will need some trimming in order to let the tray open and close freely. Unfortunately, the 1750 has only one dual ide channel and it's shared between the hdd and the CD drive. Unlike, newer ide laptops have two separate dual channels (primary and secondary) and the hdd is connected to the primary and the CD drive is connected to the secondary, so of no importance if it's master or slave. One thing I tried before the kapton tape was to leave the DVD drive at master and make the hdd slave using its jumpers but it didn't worked. Actually, the laptop couldn't POST at all.

General Old Hardware
Bought these (retro) hardware today

97/98 was Voodoo 1 and 2 Era along with TnT2 in 99, ATI was slow to get there and didn't have serious competition to nVidia till 2001 with the Radeon 7500, Rage 128 was pathetic but it was 99 .. so your memory may be a little off with your dates. Unreal was 98, Quake was 96 for DOS with GL Quake in Jan 97, Quake 2 was late 97. My memory is just fine, it's that I talk about Linux and you two respond with the status of Windows. I couldn't care less if I could play accelerated Tomb Raider or Quake in windows if in Linux the 3D support was inconsistent/experimental/split across various implementations by many vendors etc... You are moving the target of the discussion, I responded to the urban legend parroted here about the lack of linux drivers, you are talking of features that started to work consistently only after 2003 or so, they are different arguments. Forget D3D its OpenGL that's important and Linux Eh captain obvious, I never thought that D3D (that barely worked on windows, at the time) wasn't a Linux thing in late 90s early 2000s 😁 Google is as useless as it can be because it keeps feeding me AI drivel. Ohh, at last you wrote something of uncomfortable, It's 10 years I don't touch Google, not even from my android phone (which is obviously rooted and running a my ROM), I use mainly DuckDuck as a search engine, but be sure it will succumb to the AI stupidity in matter of months.

General Old Hardware
Share your first PC, whether bought or built, and what you remember about it

It's not really a PC, but around 1979 I used a PDP-11/70 running RSX-11M Plus , much of the time I was developing kernel mode device drivers for it so it was effectively my PC ! The first x32 PC I bought was a 2 x Intel Pentium II (Deschutes) 450MHz [dB0] @ SL2WB, 256MB, Diamond Viper II Z200, Adaptec AHA-2940, Gigabyte GA-6BXD and ran Windows NT V4.00 SP6, I built it myself. I still have it and it now has 2 x Intel Pentium IIIE (Coppermine) 1.00GHz [cC0] @ SL4KL, 512MB and usually runs Windows 2003 x32 Enterprise Server R2. The screen shot was created from SIV save files with the Pentium II one being from 31-Oct-2002, just before I updated the CPUs. Filename Gigabyte GA-6BXD.png File size 141.33 KiB Views 8 views File license Public domain

Sound
picovox – (universal) LPT sound card

A snes spc would be interesting, but nothing would support it. From a sound designer standpoint though, it's a cut-down digital sampler, since it can play back uploaded digital samples with tone and pitch modulation changes, with a module tracking like program execution flow. Software designed for it could do a great deal. [The main reasons why the snes has more simplistic sounding music has more to do with the total memory constraints of the snes than with the spc. Since the spc needs samples sent to it, in addition to its sound control program, and the snes was cartridge based, those samples had to be bitcrushed pretty harshly, or the carts would be prohibitively expensive. With access to PC level ram and storage, the snes synthesizer subprocessor could do some very amazing things, I think.] Outside of specialist software designed for it though.. *shrug*

General Old Hardware
Bought these (retro) hardware today

A while ago you said that you just needed to install some ATi and Nvidia drivers, and it was smoothe sailing No I said that installing Nvidia drivers on linux was almost monkey proof, ATI experience was less smooth, but still manageable by the typical linux user base of the time , but now that is not the case anymore? Are you having you fun writing random things on forums, or what? Where I said that? This is nonsense, by 97-98 3D accelerated graphics were quickly becoming a de facto and common with games Again they were becoming *somewhat* common IN WINDOWS, in Linux you could call them experiments made by enthusiast people, far from being mainstream or even practical. To me it feels that you just confirm what everyone here is saying and your are describing the horrible state of Linux hardware support which also often meant a subpar or unnecessary complicated experience for majority of users. Ok you were not skilled/flexible enough to use Linux at the time, no one forced you, but such retroactive FUD is just pointless and dishonest. Bad hardware support and atrociously un-user-friendly Linux installation was one of the main reasons why Linux desktop was only used by poeple who really were into FOSS, often programmers or developers themselves and were equipped with a patience and knowledge to install and maintain such installation. Yeah yeah, keep telling that. 😁 Your downplaying of the state of Linux on desktop ~30 years ago really doesn't do a service to the developers who d

General Old Hardware
Share your first PC, whether bought or built, and what you remember about it

The first computer that was mine was a hand me down from my aunt, a Gateway Solo 1150 laptop. Celeron 500, 32MB RAM, 5GB HDD. I played so much Rollcage on it. Filename gateway-solo-1150-v0-skuyii25qo8c1.webp File size 17.81 KiB Views 4 views File license Fair use/fair dealing exception

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