Is there anyone who got a monitor without it any backlight bleeding whatsoever? I know that IPS glow is normal and you can’t avoid that, but backlight bleeding is a lottery again. This is my monitor and there is some bleeding at the bottom. Not the end of the world to be fair, but still annoys me.
Forum i want to test solar panels
forums.blurbusters.com/viewtopic.php?t=11312 ↗Forum WordPress en anglais.
- Discussions par jour
- 3
- Discussions collectées
- 87
- Messages par jour
- 21
- Rubriques
- 0
- Sources suivies
- 3
- Moteur
- WordPress
Dernières discussions
Relevé toutes les 4 heures depuis le flux public du forum. Seuls le titre, le lien et le début du message sont repris ; chaque lien renvoie à la source.
Does ULMB2 at 60 and 120 Hz work with HDR or only in SDR? Yes, ULMB2 with still less than 60Hz works both SDR and HDR.
for my experience jedec feels better for input but xmp also helps %1 lows. my default ram speed is 4800, does this mean I can go up to 5200 without ECC ? No, for that you need to purchase RAM that already has a native JEDEC profile at 5200 MHz.
Hey everyone, I’m trying to figure out if there’s a way to force-enable HPET with: `bcdedit /set useplatformclock true` The weird thing is that my game feels **way more responsive/snappy** with HPET forced on. Input feels noticeably better, and overall the game feels around 30x more responsive to me. However, there’s a major downside: the game starts **freezing/stuttering every 4–5 seconds for about 1–2 seconds**, and I also get noticeably worse FPS. Without forced HPET, the game runs smoothly with normal FPS, but it doesn’t feel nearly as responsive. Has anyone experienced this before or know what could be causing it? * Windows: 25H2 Pro * CPU: AMD Ryzen 7 9800x3d * GPU: 4080 Super * Game: CS2 * Monitor: BenQ XL2566x+ 400hz
This questions already might have been answered, but I couldn't find it due to the insane amount of messages in this thread: Does ULMB2 at 60 and 120 Hz work with HDR or only in SDR?
When are you going to ban that kid? No one is forcing you to read his thread/ Let's see how long it takes before you ban Seruna yourself.
I play now on iPad Pro m5 13” in Fortnite with legal aim assist like aimbot, playing using WiFi(having kind of shit fiber provider) and having a blast XDD today I will have better fiber and it will be even better. Idk why this input lag shit problem exists… how the fuck is it even possible?
First of all, hello everyone I’m writing this from a translation, so please forgive me if there are any mistakes. I’d like to share my experiences with you. The problem started around the third month after I upgraded my system. Actually, it’s been there for 4–5 years, but the “floaty mouse” issue surfaced around the third month of this year. The problems I experienced before that I’ve used 240Hz–360Hz monitors for years, but the problem was that it always felt like 60Hz, and when opponents peeked at me, I couldn’t react in time. I played like this for years, but the mouse always felt good. I’ve been trying to fix the mouse for 6 months now, and there’s almost nothing I haven’t tried yet. Keyboard Mouse Monitor New Computer Case Online double-conversion UPS Isolation transformer EMI Filters Optical Fiber HDMI Different location, different house (It only works properly for 2 days in another house, and the problem persists) This problem arose on my AMD system after I upgraded to a 5080 and 600 Hz, but I always thought the problem was on the AMD side. Then I built an Intel 14700KF system—it worked great for the first two days, everything was perfect. I scored 30 in my first Faceit match, but then it broke down too, and I realized the problem wasn’t related to the 9850X3D. -Aysafromnazareth-Astro- I had professionals tweak the settings, but it didn’t help at all. The mouse briefly improves when I blow on the sensor or press Windows+Ctrl+Shift+B, but then it starts acting up again
I've been doing some deeper testing, and in my opinion, this is the core issue behind CS2's frame pacing and heavy feel. I'm working on a full explanatory video that will be released soon, but here's a trace from a diagnostic tool mr claude built for me using Intel PresentMon captures: Notice how MsGPUBusy (cyan) stays completely flat around ~1.2ms, while MsGPUWait (amber) mirrors the frametime spikes (red) with an r = 0.83 correlation. Each spike occurs at a rigid cadence of 15.625 ms (63.7 - 64 Hz) - Valve's hardcoded server tick. The Main Thread halts execution to process the tick simulation and subtick reconciliation, leaving the GPU starved of draw calls. Blizzard did an hour long GDC talk nearly a decade ago on why coupling the simulation/network loop to the render pipeline destroys frame pacing, and how asynchronous decoupling fixes it. It's crazy that in 2026 a tier-one esport still has a synchronous pipeline stall every single tick.
A bit of information about overclocking RAM: when you overclock RAM, you are guaranteed to get error correction, and the more you overclock, the more error corrections you get. When you buy RAM, you get a guaranteed stable JEDEC profile, and if you go beyond this profile, you get error correction. For this reason, you won’t see any errors in stress tests. Error correction can occur on the FCLK side and also on the RAM side itself, since DDR5 has On Die ECC technology — this is a memory error‑correction technology built into each DDR5 standard chip. When overclocking RAM, there is no error correction level indicator, but if you use the JEDEC profile, you get 0% error correction. ryzen.png intel.png An interesting development at the time of the Ryzen 7000 launch was the following official announcements: AMD confirmed that the Ryzen 7000 series of processors officially supports DDR5-5200 memory for single-rank and dual-rank configurations with one DIMM per channel. When using two DIMMs per channel, the officially supported speed drops to 3,600 MT/s. F33E3FDF-B3FE-49F0-A663-CEAEC2FFAFE8.png for my experience jedec feels better for input but xmp also helps %1 lows. my default ram speed is 4800, does this mean I can go up to 5200 without ECC ?
No, this phenomenon also occurred on an old i5 3470 machine, although I don't know how modern that is considered to be. For me, the UPS helped once and never again, plus I honestly don't think there's any expert here who could answer this question.
I want to say that I have the exact same behaviour here, my lower end system was operating way smoother than my current system. (7800X3D/5070Ti) my undervolted 9900K at 4.5Ghz with a 2080ti was way smoother than my current setup, where the lower end system was much sharper. It is pretty obvious in games where you need to pan\move the camera fast, like RTS games, pulling over 600fps with the X3D feels very delayed and heavy. installing the chipset drivers makes this problem worse, or even enabling expo. there are threads to be found here and there about it: https://www.reddit.com/r/overclocking/c ... ive_tried/ and yes,the double conversion ups does improve it when under load!
87 discussions collectées depuis le 1 septembre 2026. Suivre ce forum par mot-clé →