I’ve seen a few people report similar gradual audio drift with longer Action! recordings. One thing worth checking is that Windows and Action! are using the same audio sample rate, with 48 kHz being worth testing, and I’d also close unnecessary background apps that might be using audio devices. If you’re running multiple monitors, I’d test with matching refresh rates and HDR disabled as well.
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I’ve seen a few people report similar gradual audio drift with longer Action! recordings. One thing worth checking is that Windows and Action! are using the same audio sample rate, with 48 kHz being worth testing, and I’d also close unnecessary background apps that might be using audio devices. If you’re running multiple monitors, I’d test with matching refresh rates and HDR disabled as well.
I’ve seen a few people report similar gradual audio drift with longer Action! recordings. One thing worth checking is that Windows and Action! are using the same audio sample rate, with 48 kHz being worth testing, and I’d also close unnecessary background apps that might be using audio devices. If you’re running multiple monitors, I’d test with matching refresh rates and HDR disabled as well.
I’ve seen a few people report similar gradual audio drift with longer Action! recordings. One thing worth checking is that Windows and Action! are using the same audio sample rate, with 48 kHz being worth testing, and I’d also close unnecessary background apps that might be using audio devices. If you’re running multiple monitors, I’d test with matching refresh rates and HDR disabled as well.
I’ve run into similar issues when recording with multiple monitors. Checking GPU usage and making sure the recording settings aren’t too demanding seems like a good place to start.
I’ve run into similar issues when recording with multiple monitors. Checking GPU usage and making sure the recording settings aren’t too demanding seems like a good place to start.
I’ve run into similar issues when recording with multiple monitors. Checking GPU usage and making sure the recording settings aren’t too demanding seems like a good place to start.
I’ve run into similar issues when recording with multiple monitors. Checking GPU usage and making sure the recording settings aren’t too demanding seems like a good place to start.
I’ve run into similar issues when recording with multiple monitors. Checking GPU usage and making sure the recording settings aren’t too demanding seems like a good place to start.
I’ve run into similar issues when recording with multiple monitors. Checking GPU usage and making sure the recording settings aren’t too demanding seems like a good place to start.
I’ve run into similar issues when recording with multiple monitors. Checking GPU usage and making sure the recording settings aren’t too demanding seems like a good place to start.
I’ve run into similar issues when recording with multiple monitors. Checking GPU usage and making sure the recording settings aren’t too demanding seems like a good place to start.
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